Everyone is mass quitting Infinity Nikki after the latest version 1.5 update – here’s why.
Originally, the devs promised that at their 100k Steam Wishlist milestone, players would receive a 10-pull as reward, with a follow-up “surprise reward” for hitting 200k. After hitting 100k, they changed their 10-pull to a 2-pull, and confirmed 200k would guarantee a free 10-pull.

Before 1.5 released, dataminers revealed an increase in the max number of individual pieces for each outfit, with most 5* outfits having 8-10. Two new outfits were datamined to have 11 pieces each, with each piece requiring 20 pulls, bringing up the total to 220.
Players were furious, boycotted the game, initiated chargebacks, and the devs responded by saying “sorry, we won’t go any higher than 11 pieces, trust us bro.”
To get the final evolution, you need to obtain the entire outfit again – meaning 440 pulls. Then, following in the footsteps of other terrible Chinese mobile games, they introduced a $70 bathtub – with a -79% discount attached! WHAT A DEAL!

1.5 launched – and should have been an absolutely incredible experience for players. This is perhaps one of – if not the most hyped patch in the game’s history. Unfortunately, it was anything but.
According to a Reddit thread – well, many threads, PS5 players – and mobile players were locked out. Many players were facing blank screens, crashes. PC players were having less trouble, but the intro was an unskippable tutorial that was glitchy, laggy. The Sea of Stars – the focal point of this patch was empty, there was no content.

Then players realized the entire game’s story was retconned. The whole damn thing. If you restart the game on a new character, you’ll come to realize every aspect of the intro is changed. You’re no longer isekai’d into this beautiful world filled with cinematics, you no longer get that beautiful red outfit. It’s a big piling heap of shit.
Then you’re just dumped into the world – with no context.

The dying system is mostly locked behind a new currency, attainable from the monthly shop. This is a slow, tedious process that is sped up significantly if you use real money.

Endgame content was originally promised to run every 14 days, providing free to play players a regular stream of income. 1.5 was going to stretch this length out further than ever before – before the backlash forced them to reduce it to 16 days, which is still 2 days longer than the original 14.

Their apology? 30 pulls, a promise they won’t make things worse – but if they do make things worse, they’ll be sure to tell you about it first. I’m sure this reinforces confidence in the game. At least in their sick, twisted minds. Everyone on social media is already claiming they uninstalled the game and refuse to go back after this. And that’s deserved. What a mess.