
The story centers on a post-apocalyptic Earth divided among factions after a cataclysmic event. You play as a commander overseeing a group of pilots—each with distinct personalities and backstories—who operate mechs to fight rogue machines, rival factions, and mysterious threats tied to the planet’s collapse. The setting mixes high-tech cities with desolate wastelands, and the plot explores themes of survival, loyalty, and uncovering the truth behind the world’s state.
Gameplay combines third-person shooter mechanics with RPG elements. You control mechs in real-time battles, dodging enemy barrages and unleashing combos with weapons like railguns, missile launchers, and energy blades. The mechs are customizable, letting you tweak parts and loadouts, while the pilots have unique skills that influence combat—think snipers with precision strikes or brawlers with heavy AoE attacks. A gacha system drives progression, allowing you to pull for new pilots, mechs, and gear, with rates and pity mechanics typical of the genre (though specifics like drop percentages aren’t fully public yet).
Visually, it leans into a sleek anime art style, with detailed character designs and vibrant mech animations. The soundtrack, teased in trailers, has an electronic-orchestral vibe suited to its sci-fi tone. It’s free-to-play with in-app purchases, and pre-registration rewards include premium currency and an exclusive pilot skin.
The game’s been praised in early impressions for its polished combat and visuals but has some criticism for a cluttered UI and predictable story beats from its soft launch in select regions. It’s positioned as a competitor to titles like Punishing: Gray Raven or Honkai Impact 3rd, aiming to carve a niche with its mecha focus. Posts on X highlight excitement for its English release, though some note the inevitable gacha grind as a potential downside.