A China / Asia / Japan launch in 2026 is plausible. A Global version is expected to be delayed significantly. The game has moved into active closed beta testing in 2026, which is a strong signal that a 2026 launch window is realistic (at least regionally).
CBT2 (“Constant Sequence Test”): Ran April 3–11, 2026 in China (PC + Android + iOS). Data-wipe test. Feedback was largely positive on visuals, character models/animations, huge map size, 180+ “Kibo” creatures, combat feel, and content volume. Criticism focused on UI polish, balance, tutorials, and some gameplay depth.
Korea CBT (via Nexon): Scheduled for May 15–18, 2026 (PC + Android). Just announced; invites went out recently.
A possible third closed beta could happen in September 2026 followed by a public/open beta by end of 2026, which could line up with a late-2026 launch. No full open beta or release date has been officially announced yet.
Publishers confirmed thus far:
China: Manjuu (self or direct).
Japan: Yostar.
Korea: Nexon.
Global / English: Still no publisher announced (social channels are dormant). This is the biggest community worry – with many expecting Asia-first launch with global coming months or years later (similar to some other Chinese titles).
Pre-registration is open now on the official site (azurpromilia.com) for CN and JP.