Manjuu’s President (the guy behind Azur Lane and upcoming Azur Promilia) just upvoted a comment asking if Azur Promilia would be releasing this year, sparking speculation that Azur Promilia would be releasing in 2026! Azur Promilia is one of 2026’s most anticipated Gacha games! Potentially rivaling games like Genshin Impact, Wuthering Waves, Silver Palace, Rewinding Cadence and Neverness to Everness!

A China / Asia / Japan launch in 2026 is plausible. A Global version is expected to be delayed significantly. The game has moved into active closed beta testing in 2026, which is a strong signal that a 2026 launch window is realistic (at least regionally).

CBT2 (“Constant Sequence Test”): Ran April 3–11, 2026 in China (PC + Android + iOS). Data-wipe test. Feedback was largely positive on visuals, character models/animations, huge map size, 180+ “Kibo” creatures, combat feel, and content volume. Criticism focused on UI polish, balance, tutorials, and some gameplay depth.
Korea CBT (via Nexon): Scheduled for May 15–18, 2026 (PC + Android). Just announced; invites went out recently.
A possible third closed beta could happen in September 2026 followed by a public/open beta by end of 2026, which could line up with a late-2026 launch. No full open beta or release date has been officially announced yet.

Publishers confirmed thus far:

China: Manjuu (self or direct).
Japan: Yostar.
Korea: Nexon.
Global / English: Still no publisher announced (social channels are dormant). This is the biggest community worry – with many expecting Asia-first launch with global coming months or years later (similar to some other Chinese titles).

Pre-registration is open now on the official site (azurpromilia.com) for CN and JP.