凡应 (BRINGER / Fan Ying) is an upcoming long-form narrative fantasy Action RPG developed by 艺画开天 (YHKT Entertainment), the Chinese studio behind the highly popular 3D donghua 灵笼 (Ling Cage / Incarnation).

It features real-time action combat with character switching. Each character has normal attack combos, skills, ultimates, and unique mechanics. There is a strong emphasis on cinematic presentation, seamless cutscenes, and high-quality animation (the studio’s specialty). Exploration of dynamic environment is a focal point, with possible giant-beast riding/minigames, and deep lore. It is confirmed to be built on Unreal Engine 5.

A playable demo was shown at Bilibili World 2026 (July 10–12, 2026). Feedback highlighted excellent cinematic quality and story potential; combat still needed polishing. A new PV dropped very recently (around August 6–7, 2026) showing more of the Longbo cities and daily life, along with recruitment for an EP02 beta test.

Platforms include PC, Android, iOS, with console (PS5/Xbox) also planned. Expected full release in 2026-2027. Global release (including Japan) has been confirmed by the team. An upcoming Beta test is also confirmed to be taking place in the form of “EP02”.

Developer

艺画开天 (YHKT Entertainment)

Publisher

艺画开天 (YHKT Entertainment)

Status

Global – Confirmed

China – Confirmed

Japan – Confirmed

Korea – Confirmed

Synopsis

The setting is 净海 (Jinghai / Pure Sea / Net Sea) – a world where a constantly flowing “sea” of white solid particles streams from north to south and rapidly swallows land. Humanity survives by living on (or inside) the backs of colossal living creatures called 隆舶 (Longbo). These giant beasts serve as both mobile homes and ships. Players take the role of a 海履者 (Seawalker) with a special mission, riding various sea beasts while uncovering buried history, faction conflicts, and the truth of the world. The basis of the game is the idea that “every wish of the ordinary heart will be answered” (凡心所愿,皆有其应 – the origin of the title).